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Act of war direct action patch
Act of war direct action patch





act of war direct action patch

What the fuck is a tornado? This is the Buratino flamethrower complex. The cats from Europe took it seriously and added it to the game, at least the bastards would have given the machine gun.Īnd not so much MLRS called the tornado. I have known this helicopter for a long time. MI-24 is simply not being built already, so it is not only abroad but also ours with the MI-35 index.Īnd there is not a Ka-54, but a Ka-58. The deadline was over and a "new" Mi-35 helicopter was simply created. The fact is that MI-24 was created a long time ago. In the play tunguska, the raker does not poke and does not mow the passage. I wanted tunguska though it is about more real than now. ZY I myself played in C&C Generals for a long time, but after Act Of War, the generals seem like an arcade =) The developers wanted to leave more realism too much, but because of the small maps, and, in most cases, city battles, they had to go for the sake of balance.

act of war direct action patch

Well, for the scouts - Fennek, Ka-54, Kiowa, Comanche leave a circular view. If the developers have already gone for the sake of realism to limit the view of the units (soldiers do not highlight the territory "around the corner"), then why not implement something similar to technology? For example, let the same MI-24D be seen far enough in front of you (viewing angle 160 degrees), but nothing behind you.

#ACT OF WAR DIRECT ACTION PATCH PATCH#

I also don’t understand why all the units can see so little in front of me? A small patch around. Why did he have a LongBow radar over the propeller? To stick it out from behind the trees, assess the situation, determine targets, lean out yourself, launch a Hellfire Longbow rocket (fire & forget), hide back behind trees (other obstacles), wait for the rocket to do its dirty deed. The Apache (in a combat situation) flies at approximately such altitudes. In general, with the real characteristics of 5-6 Apaches.

act of war direct action patch

Otherwise, we would have seen a picture of how from one base the Apache with helfires blows up tanks, current from the tank factory at the enemy base, and similarly with the MI-24D (MI-35D). After all, everything is for the sake of balance. of the large seacoast guns and to act as a natural drainage system directing the rainfall. It has been over ten years since Act of War Direct Action first launched in 2005. Fort Delaware's Prison Community in the Civil War Dale Fetzer. So it is not yet known whose technique was weakened more. The only downside is that the patch invalidates earlier saved games. I forgot, but what about the supersonic Tu-160? B-2, in this game, he doesn't hold a candle - until he gets there (the dubious stealth disappears after buying a radar upgrade) he will be shot down 10 times. And where is NURS ? The Russians have their MI-24D (Export MI-35D) Not deprived of all the frills like NURS and Sturm anti-tank missiles. Where have you seen the Apache shoot Hellfire LongBow rockets almost point-blank? The firing range is 9 km. Therefore, the tank, at least, must become incapacitated after one such hit. What the fuck is this Javelin ?! Javelin, in real life, when fired, flies up and attacks the tank in the most vulnerable place - from above into the tower. IIIALEXIII By the way, the amers did not regret it either.







Act of war direct action patch